This is all about the Life Tap change I heard about on the test server thing. Where lifetap goes from 528hp/mana to 15%hp/mana. I've heard this described as a nerf. To me it looks amazingly like a buff to affliction/destro and not much change to demo.
Let me explain. Now for the purposes of my numbers on hps and stats I'm using a demonology Warlock I found in the armory. 566 stm 467 int. 9239 hp and 9620 mana. The only buff I see is Fel Armor.
He has 7/45/9 with 2 points in improved life tap.
So his life tap gives 696 mana for 528 health.
Two life taps gives him 1392 mana for 1056 health.
Under the new system he'll get 1731.6 mana for 1385.85 health. Which is 4.94% more mana than before. So as a Demonology lock he's getting a tiny buff.
Of course... 5 min after writing this I was trying to look up an affliction lock to show how great they are going to get it and found one with 10640 hps and 8020 mana. Poor affliction lock. He's getting nerfed. But maybe thats his fault for stacking up 733stm and only 379 int. Granted he might be wearing PvP gear, as might the demonlogy warlock.
For myself? Lifetap changing like this would be a HUGE buff. I would be getting almost a 59% increase in the mana I get per health I spend. And I know I would gear differently at top end.
It is a change. It will require you to gear differently and stm will not be as priceless as before, but as long as you have 1 mana more than you have hps than its a change for the better. Is stm suddenly worthless? No you need the hps for pvp and to buff your pet. Does it hurt your regen? Not if you have 1 more mana than hps... and the more mana you have the more it becomes a buff. You -will- be life tapping less. About half as much. Because now(with equal hp/mana) you'll be spending and getting a little more than twice as much.
But please stop calling it a nerf(It is a pvp nerf I know). It just changed how you prioritize stats a bit.
My two copper.
p.s. I just hit level 39 yay.
p.s.s. Feel free to correct me. I know that purple level 70 gear has a TON of stm. But I also know that I looked at several locks at level 70 in purples and they had wildly varying hp/int ratios.
p.s.s.s. Ah the Affliction lock IS in pvp gear. Gladiator this and that. Which explains the hps.